After everyone gets on the green and regardless of the number of strokes, the player closest to the hole gets 3 points, the next player closest to the hole gets 2 points, the next player closest to the hole gets 1 point and the player farthest from the hole gets 0 points. Total the points for all eighteen holes and pay the winner.
Two players form a team and hit alternate shots at each hole until they hole out. One player tees off at the even holes and one on the odd holes. Handicap allowance is half of the combined total of both players. Played to strict rules of matchplay golf!
Matchplay game for teams of two where both partners drive and they choose the best drive and then play alternate shots for the rest of hole as in foursomes. For handicap matchplay, take the combined handicaps of both teams and the lower pair gives seven-eighths of the difference.
As per greensomes, but after both players have driven, your opponents choose which ball you should play.
As per greensomes, but after both players have driven, you choose the best tee shot and then both players play from that spot with their own ball and complete the hole. Scoring can be done any number of ways, such as using the lowest score per hole or the combined score per hole as the team score.
Canadian Foursomes/Pinehurst Foursomes
Same format as greensomes, but you choose which ball to play after you and your partner have both played your second shots.
Another variation on greensomes, where both players drive and then play their partners shots before deciding which ball to play.
St Andrews Foursomes
Similar to an ordinary greensome, except that one player plays all the second shots on the odd numbered holes and the partner plays the second shots on the even numbers holes. They still both drive and elect the better drive for the appropriate player to play.
Similar to ordinary foursomes except the alternate shot is carried on from hole to hole. That means if Partner A holes out on the first green then Partner B will drive off on the second and so on throughout the round. Watch out for the occasional tactical miss on the green to ensure that the stronger driver tees off on the next tee...
Teams of two play their own ball and count the 'better ball' or score on each hole. Played in matchplay, handicaps are three-quarters of the difference form the lowest handicapper.
Teams of two play their own ball and take the combined score for the team. Handicap is full difference from the lowest handicap player and then you add the nett scores for each player together to get the team score.
A combination of Betterball and Aggregate (funnily enough). On each hole a point is awarded for the betterball and one awarded for the combined. Good game for mixed handicap groupings and should be played off full-difference.
If you like risky games, you'll love this. Each team of two add their scores together, so if they both had fours the score is 44. If the scores were different then the scoring depends on how you fared to par. If one of you got a par or better you would take the lower score first. For example a 4 and 6 on a par 5 scores 46. If you are both above par, say on a par three, then you take the higher score first giving 64. The lower total takes the money, but be prepared for some big swings.